- Programmed Special Building Blocks
Leaving levels with their own creative solutions - Programmed a tile-based building system
Allowing players to freely solve puzzles - Fine tuned Player physics
To allow for interesting gameplay
This solo project was designed in a university module under the theme of ‘Geometry’. The game tasks the player with guiding a ball to the end door by building the level for the ball to roll through. In this project I learned how to use mouse controls in unity, and how to implement a grid-based system for a game.

I also have some development screenshots, including code from the project.



