- Lead our team
Organised, supported and strengthened our team of 6 - Programmed level/puzzle elements
Players have lots of elements to interact with - Designed all of the levels
Created puzzles which incorporate 4 simultaneous players
Culinary Crusaders is a 4 player action puzzle game where you explore an abandoned american diner. All players will solve tough puzzles and defeat strong enemies as they storm these monster-filled restaurants to claim them for themselves. The game is available on Itch.io here.
The game was developed over the course of 3 months in a team of 6, where I served as the team leader. I organised and supported the group as we progressed through development, making sure that throughout all stages of development every team member had work to do and achieve. I also programmed many of the puzzle elements you can see in the game. These include the doors, rollerskates, moving platforms, floor switches and more. I was also in charge of the level design, making sure that every level had puzzles which were fun, built upon the core mechanics, and made sure all 4 players were getting involved. Below is some code highlights and early level design screenshots.







